This tends to make it a defensive weapon. How are they in NTW?Ĥ) Offensive use of artillery - in ETW, the early foot artillery (12 lbers) seems insipid at range (except vs cavalry), but lethal when switching to cannister. If you do this, at what point do you stop firing and enter melee? I tend to wait for the enemy's morale to start to fall from steady - I am not sure if I should melee earlier.ģ) Cavalry flank charges - an extension of (2) and probably the killer tactic of most earlier TW games but cavalry is more fragile in ETW/NTW. )Ģ) Concentration of force - an extension of (1), trying to get local numerical superiority to overwhelm one part of the line (typically a flank) and refuse the other. (I know killing the enemy general would be a big deal, but would try to avoid such uncivilised tactics. I've noticed the AI doing this sometimes in ETW land battles - often 3 vs 3 regiments, the AI will fire all its regiments on one of yours. That way you can wreck one unit, rather than merely scarring many. So what do people do to get an edge?ġ) Focus fire - in naval battles, I use Alt-X on a target (typically the admiral's flagship), so all of my units focus on that one. But in ETW, the battleground seems more level. In ETW, you can rely on numbers, higher quality units or superior techs (fire by rank) to win such stand up fights. Two opposing lines of infantry firing at each other and even if you win, you come out of it depleted.
I've not spent that much time with the game, but noticed a tendency for my battles to be rather attritional. What tactics do people use to win battles?
After getting some good tips on siege assaults in ETW, I thought I would inquire about field battles in NTW.